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Старый 13.08.2014, 14:40
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Iamsamstan
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Регистрация: 30.09.2012
Адрес: Становое Липецкая область
Сообщения: 1778
1339
Отправить сообщение для  Iamsamstan с помощью ICQ Iamsamstan#6087
One for all - all for one - 3




A new team-race begins! No one knows the team partners, no one can win the tournament alone, but everyone has to do one's best to healp the team mates arrange the main purpose - the victory!Let's begin the action, friends!

Everyone, who wants to take part in the tournament, has to leave the icq number and skype, when it is possible



Regulations:



1. The Version of Heroes III SoD 3.2 (4.0) HDmod (any of the versions with protected saved games) or by mutual consent WT.
Each template has personal time-limit and can be changed by mutual arrangement.

2. All registered players will be divided into teams (from 3 to 5 members) and then the competition between teams begins.
3. Group-stage. [/b]

- the table shows the color for all games.
- the group-games are played according to round robin (each team plays 2 times with the others)
- the sum of gathered points is the main criterion of the going out from the group (victory gives 3 points, draw gives – 1 point, lose gives 0 points). If some teams have the equal sum of points, the places are divided according to following characteristics (priority-oriented demand assignment):
a) one-on-one game
b) The mutual sum of the victories
c) one-on-one captains’ games
d) Berger’s coefficient
e) The mutual sum of the victories playing blue color.
f) The extra game of the captains on the balance template (m200 rules, time-limit – 4 minutes)
g) cast lots

n teams from each group join the next stage (it depends on the number or participants)

2. Play-off stage is held according to the Olympic system.

- Each round goes until 2 team victories, the looser leaves the tournament.

- The Final game is played until 3 victories.

- Some stuff for the play-off stage:

In case, the score is 1-1 (or 2-2 at the final game) the teams eliminate the templates(despite the VETO - templates, all the 13 templates are eliminated until the last one remains) The player, whose team is marked with a blue color at the table starts the elimination and then takes the blue color at the start of the game. the teams change the colors after each subjective restart.

1.The Balance template:
- The player, who eliminates penultimate template, leaving the balance template to play on, sets the size of it.

2. Mini-nostalgia or Nostalgia template:
- The player, who eliminates penultimate template, leaving the Nostalgia or Mini-Nostalgia template sets one of them to play on.

- In case the Mini-Nostalgia template is chosen, the choice of the castles of the computer players is held in the standart way, the player, marked with the blue color at the first generation, begins the choice.




THE TOURNAMENT RULES:



1. The tournament is held according to the Season rules of organization, holding and taking part in the tournaments. All the changes of the Rules work in this tournament too.

The common rules for all the templates.



2.TEMPLATES:

The total number of templates or groups of templates is 13:

1. 2sm4d(3)
2. Balance can be choosen (М 200%, or L-U 130%). м200 is played on 4 minutes, L-U is played on 6 minutes.
3. Panic
4. Ёлка (Fur-tree)
5. Spider
6. Mini Nostalgia or Nostalgia
7. 6LM10a
8. 8MM6a
9. 8xm12a
10. 8xm8a
11. diamond
12. Jebus Cross
13. Anarchy

The addition to the common rules and the differences for template 2sm4d(3):
Th map-size is L+U; the number or players – 2; the number of computer-players – 0; the number of the teams – 0; water - none; monsters - hard; teh difficulty is 160%; the timelimit– 6 минут.


The differences for templates L-U Balance L-U and Panic: here


The differences for template L-U Balance M-U: here

- - It is necessary to have М-200 patch. Patch download. Patch download.. The player chooses how to play this template: with or without patch.

The Patch changes:
1. Players get 2500 gold and 5 ores starting 200% game.
2. The random maps are generated without:
- Cartographer
- Hill fort
- Grail Obelisk
- Outer market


The set up instruction:
You should copy the contents of the achieve into the root folder of Heroes. Run the launcher of HD-patch and turn on as module. Both players must have this patch, it is not so, the connection is impossible.


The differences for template Ёлка (Fur-tree):
- Time-limit – 8 minutes.
- The starting castle is random
- Restart because of slow roads for SoD, Fast roads should be set for WT (or HD+) games.
- Player can take a restart if the opponent has a starting hero in the native castle (if such a thing happens, you should say to your opponent that you have such a hero in native castle, and the opponent decides to take or not to take a restart)
- There is no meeting restarts.


The differences for templates 8mm6а, 8xm12a, 8xm8а, 6LM10a, Spider: here


The differences for templates Mini-Nostalgia and Nostalgia: here


The differences for template diamond: here


The differences for template Jebus cross: here


The differences for template Aнархия (Anarchy): here



3. VETO

Each player has the right to put a VETO on one template or a group of templates from the template list!
It means, that the opponent can't offer the banned template to this player as one of the three templates to play on. The VETO can't be changed later!
There is no VETO at the final game!


4.The players of the opponent teams (when each team consists of three players including the captain) are marked like that:

For example:
The team_1 vs The team_2
The captain vs The captain
The player 2 vs The player 2
The player 3 vs The player 3


5. The red player chooses 3 templates (or groups of templates) from the template list, except the VETO templates. The blue player chooses one of these 3 templates, to play on, and the color. It is forbidden to choose two templates from the same template-group!
The table shows the colors of the first game ONLY, in the second game the players change the colors.


6. The castles and the heroes are taken by the random, it is allowed to take the start bonus (artifact, resourse, gold).


7. The color at the table is used for all the map generations! There is no color-changing after the SUBJECTIVE restarts.


8. The captains play against the captans, the players of the second basket play against the players of the second basket, the players of the second third play against the players of the third basket etc. only.


9. It is possible to change the rules by agreement, the rule of the Fair Play is unchangable.

10. When the lawsuit exists, at the moment of its revealing one of the players MUST STOP the game, save it and send the saved game to the administration! In case the game continues, the lawsuit of this game is considered to be solved and the game-result isn't going to be changed, even the rules will be changed in favor of the loser afterwords.

Team Building (Draft of the players):



1. After making of a list, all the participants of the tournament must send to Roger DAltavilla and to R55Maxa list of the captains pending 3 days. In other words they must choose among the participants (besides oneself) those, who according to their opinion deserve to be a captain. All the captains build the 1st basket.

For example:
if 48 participants registered, they will be divided into 3 baskets, and in each basket and in each basket there will be 16 players. Sending of the captains list is also a confirmation of participation in the tournament. Those who will ignore this voting, leave the tournament.

2. After captains appointment, the rest of the players will be divided into 2nd and 3rd baskets according to their rate at HeroesWorld . (The players with a low level of played rate-games or coming from other game-resourses will be estimated individually).

3. Team-building or drawing takes part in the Skype-conference. - Here is a link to the chat. (If anyone doesn’t have Skype at all, so this player will be informed by the captain by through ICQ). The captains will take by turn to the future team one player from every basket.

4. The list of the captains will be made according to a number of voices for captainship in descending order.

- Those captains who miss the draw, will take part in the team-building in automatic regime, that is when their turn to choose a player comes, they get a player with the highest rate among the residual players of the basket.

- Those captains who miss the draw can make a list of the players from each basket, they would like to choose.

5. According to this turn, the captains will take the players from the 2nd basket to their team. By choosing from the 3rd basket works the opposite turn, that is who chose the first choose the last this time. The other draw will be hanging on a total number of players.

6. After finishing the draw, during the period of transfers, the teams must invent the name and the emblem. The team-names mustn't contain the information about any Internet-recourses. If one team named for example ”The Imps”, it is forbidden for the other teams to name ”The Imps-2”.

7. The Transfers.After finishing of the process of team-building, there are 3 days to make transfers or player-changes between the teams. Transfer is available when the both captains agree to make it. Captains themselves, have no possibility to leave their teams. Each team can make only one transfer (in other words, only one player of the team can be changed or transferred, the transfered players must be of the same basket)!


The Rules of Game-agreements (Play-off stage):



1. Not later than 7 days from the moment of a start of each tour the players must to find their opponents and to make the agreement about the date and time of starting the games between themselves.
- If the game is demanded, the players should determine a date of its renewal.

2. If 7 days passed and the players didn’t make an agreement of a game date, or one of the players doesn’t get the answer from the opponent, it is necessary as soon as possible write to the organizer and give the history of messages about the concrete game. After that the organizer determines the dates of such games. .

3. If one of the players failed to play the determined game without any explanation of the reasons, and the players couldn’t determine a new date of the game, in such case, the player, who failed to play it, can get a technical lose.

4. The players, who have no time to finish their games until the deadline, should explain the reasons at the topic on the forum or send a private message to organizer, with as much as possible detailed explanation the day before the deadline. It is necessary to find any ways of warning (the help the other players is also possible) The absence of warning is considered as a refuse to do it and appreciated as neglect of one's duties or precipitating cause.

5. If at the moment of deadline there is a save of the game (minimum one whole played game week by both opponents), in such case the last chance to play it is the Obligatory Date of Finishing (ODoF) (or the opponents can finish it earlier) The failure to appear on the Obligatory Date of Finishing leads to the technical lose regardless of the history of the problems connected with determinations of the game, if they doesn’t change the previous technical result.


THE ORGANISATIONAL QUESTIONS:



1. The tournament moderators are: R55Max - icq 584985121, Roger DAltavilla - icq 624681987

The judges are: Pit for LM - icq 471401475, Dirty_Player - icq 408722873


2. The Limits:

- Making of the tournament list until 06.09.2014 inclusive

- Making of the captains’ list:07.09 - 12.09.2014
The Vote priority list of the playes should be made at the same time. Both Lists should be sent to Roger DAltavilla.

- Getting acquanted with the baskets and the preparation to the draw: 11.09 - 14.09.2014
The priority list of the players is made at the same time and sent to R55Max

- Draw: 13.09.2013 at 21.00 (Moscow time)

- Transfers: 14.09.2013 - 17.09.2013

- The start of the tournament is on the 18 сентября 2013


- The group-stage: Each tour is played in 2 weeks!

- The play-off stage:

- The Obligatory Date of Finishing (ODoF) is prescribed in the tournament’s schedule. The start of all Obligatory games at 6p.m. (Moscow time) prescribed in the tournament’s schedule. The start of all Obligatory games at 6p.m. (Moscow time)

3. OTHERS:

- All the reports are necessary for The Season Rate Tournament
- The players, who registered at HeroesWorld later than the 12th August 2014 can’t participate in this tournament.
- The organizers solve all the problems between the players. The Appelate Commission (AC) solves all the problems between the players and organizes.
- The organizers have a right to introduce any changes into the regulations and rules in the course of the tournament.
- The organizers have a right to refuse the participation of the player without public explanation of the reasons.
- Applications for participating of the players, who registered at the forum not long ago, are considered individually.


5. The technical results put down individually.

The option no autosave is turned ON.

6. The tournament is official; the players of the team-winner will be awarded the cup under the avatar:




The winners of the previous tournaments:

"One for all - all for one" (20.08.12 - 11.03.13) - Троглодиты в тумане ( Gomunguls, Kilgor, Егор Коробейников), MVP - Gomunguls - The History
"One for all - all for one - 2" (11.09.13 - 28.06.14) - Plan B (BISHOP, Lim4, Diabler), MVP - BISHOP - The History
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