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Старый 10.08.2013, 16:34
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Iamsamstan
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Регистрация: 30.09.2012
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Отправить сообщение для  Iamsamstan с помощью ICQ Iamsamstan#6087
Регистрация: 30.09.2012
Адрес: Становое Липецкая область
Сообщения: 1778
1339
Отправить сообщение для  Iamsamstan с помощью ICQ Iamsamstan#6087
The tournament
”One for all, all for one – 2”.

It is the time for devotees of the team-battles, where each game of the team-partner is more important than your own game, because the result hangs up not only on your playing, but on the playing of the whole team. This tournament avoids you from routine games and gives a chance to beat any of your opponents because all the participants are divided into the baskets according to their HW-rate, skill and the captain's decision. Welcome to the team-tournament.

Each player, who wants to take part in the tournament, should give ICQ-number and Skype (advisable).

Regulations.
1.The Version of Heroes III SoD 3.2 (4.0) + HD-mod (any of the versions with protected saved games) or by mutual consent WT.
Each template has personal time-limit and can be changed by mutual arrangement.

2.All registered players will be divided into teams (from 3 to 5 members) and then the competition between teams begins.

3.
1. Group-stage.

- the table shows the color for all games.
- the group-games are played according to round robin (each team plays 2 times with the others)
- the sum of gathered points is the main criterion of the going out from the group (victory gives 3 points, draw gives – 1 point, lose gives 0 points). If some teams have the equal sum of points, the places are divided according to following characteristics (priority-oriented demand assignment):
a) one-on-one game
b) The mutual sum of the victories
c) one-on-one captains’ games
d) Berger’s coefficient
e) The mutual sum of the victories playing blue color.
f) The extra game of the captains on the balance template (m200 rules, time-limit – 4 minutes)
g) cast lots

8 teams will go out from groups to the next stage: 2 first teams from every group + 2 best teams who got 3rd place in their groups.

2. Play-off stage. Each round goes until 2 team victories, the looser leaves the tournament. The Final game is playing until 3 victories.
THE RULES.
The tournament follows to the Season rules of organization, holding and taking part in the tournaments. All the changes of the Rules work in this tournament too.

2. Templates.
Rules for online games on all templates and SoD version.
Map settings and rules differences for popular templates (SoD version).

The total number of templates or groups of templates is 13:

1. 2sm4d(3)
2. Balance (Choose between (М 200%, or L-U 130%). м200 is playing on 4 minutes time-limit, L-U is playing on 6 minutes.
3. Panic
4. Fur-tree
5. Spider
6. Mini Nostalgia or Nostalgia
7. 6LM10a
8. 8MM6a
9. 8xm12a
10. 8xm8a
11. diamond
12. Jebus Cross
13. Anarchy


The differences for template Balance L-U: here

The differences for template Balance M-U: here

- It is necessary to have М-200 patch. Patch download. The player chooses how to play: with or without patch.

The Patch changes::
1. Players get 2500 gold and 5 ores starting 200% game.
2. The random maps are generated without:
- Cartographer
-Hill fort
- Grail Obelisk
- Outer market
Set up instruction:
You should copy the contents of the achieveinto the root folder of Heroes. Run the launcher of HD-patch and tund on as module. Both players must have this patch, it it is not so, the connection is impossible.

The differences for template Panic: here

The differences for template Fur-tree:
- Time-limit – 8 minutes.
- The starting castle is random
- Restart because of slow roads for SoD, Fast roads should be set for WT (or HD+) games.
- Player can take a restart if the opponent has a starting hero in the native castle (if such a thing happens, you should say to your opponent that you have such a hero in native castle, and the opponent decides to take or not to take a restart)
- There is no meeting restarts.

The differences for template Spider: here

The differences for template Mini-Nostalgia и Nostalgia: here

The differences for template 6LM10a: here

The differences for template 8мм6а: here

The differences for template 8хм12а: here

The differences for template 8хм8а: here

The differences for template diamond: here

The differences for template Jebus cross: here

The differences for template Aнархия: here


Team Building (Draft of the players):

1.After making of a list, all the participants of the tournament must send to the organizer a list of the captains pending 3 days. In other words they must choose among the participants (besides oneself) those, who according to their opinion deserve to be a captain. All the captains build the 1st basket.
For example, if 48 participants registered, they will be divided into 3 baskets, and in each basket and in each basket there will be 16 players. Sending of the captains list is also a confirmation of participation in the tournament. Those who will ignore this voting, leave the tournament.

2. After captains appointment, the rest of the players will be divided into 2nd and 3rd baskets according to their rate at HeroesWorld (The players with a low level of played rate-games or coming from other game-resourses will be estimated individually).

3. Team-building or drawing takes part in the Skype-conference.
Here is a link to the chat
(If anyone doesn’t have Skype at all, so this player will be informed by the captain by though ICQ)

The captains will take by turn to the future team one player from every basket.

4. The list of the captains will be made according to a number of voices for captainship in descending order.
Those captains who miss the draw, will take part in the team-building in automatic regime, that is when their turn to choose a player comes, they get a player with the highest rate among the residual players of the basket.

5. According to this turn, the captains will take the players from the 2nd basket to their team. By choosing from the 3rd basket works the opposite turn, that is who chose the first choose the last this time. The other draw will be hanging on a total number of players.

6. After finishing the draw, during the period of transfers, the teams must invent the name and the emblem. The team-names mustn't contain the information about any Internet-recourses. If one team named for example ”The Imps”, it is forbidden for the other teams to name ”The Imps-2”

7. Transfers. After finishing of the process of team-building, there are 3 days to make transfers or player-changes between the teams. Transfer is available when the both captains agree to make it. Captains themselves, have no possibility to leave their teams and every team can make only one transfer (in other words, only one player of the team can be changed or transferred





The Rules of Game-agreements.

1. Not later than 7 days from the moment of a start of each tour the players must to find their opponents and to make the agreement about the date and time of starting the games between themselves.
- If the game is demanded, the players should determine a date of its renewal.
2. If 7 days passed and the players didn’t make an agreement of a game date, or one of the players doesn’t get the answer from the opponent, in this case you should as soon as possible write to the organizer and give the history of messages about the concrete game. After that the organizer determines the dates of such games.
3. If one of the players failed to play the determined game without any explanation of the reasons, and the players couldn’t determine a new date of the game, in such case, the player, who failed to play it, can get a technical lose.
4. The players, who have no time to finish their games until the deadline, should explain the reasons at the topic on the forum or send a private message to organizer, with as much as possible detailed explanation the day before the deadline. It is necessary to find any ways of warning (the help the other players is also possible) The absence of warning is considered as a refuse to do it and appreciated as neglect of one's duties or precipitating cause.
6. If at the moment of deadline there is a save of the game (minimum one whole played game week by both opponents), in such case the last chance to play it is the Obligatory Date of Finishing (ODoF) (or the opponents can finish it earlier) The failure to appear on the Obligatory Date of Finishing leads to the technical lose regardless of the history of the problems connected with determinations of the game, if they doesn’t change the previous technical result.
The Organizational Questions :
1. The tournament organizer: R55Max - icq 584985121
Judges: Pit for LM - icq 471401475, Dirty_Player - icq 408722873, numOne - icq 305035002
2. time constraints:
- Making of the tournament list until 03.09.2013 inclusive.

- Making of the captains’ list: 04.09.2013 - 06.09.13
- Draw: 07.09.2013 at 22.00 (Moscow time)
- Transfers: 08.09.2013 - 10.09.2013
- The beginning of the tournament the 11th September 2013. Each tour is played in 2 weeks!
- The Obligatory Date of Finishing prescribed in the tournament’s schedule. The start of all Obligatory games at 6p.m. (Moscow time)
3. You should write the reports according to the scheme of The Season Rate Tournament. It is necessary to write the number of the game before the title of the report (because the players must play several games between each other)

4. Others:

- All the reports are necessary for The Season Rate Tournament
- The players, who registered at HeroesWorld later than the 9th August 2013 can’t participate in this tournament.
- The organizers solve all the problems between the players. The Appelate Commission (AC) solves all the problems between the players and organizes.
- The organizers have a right to introduce any changes into the regulations and rules in the course of the tournament.
- The organizers have a right to refuse the participation of the player without public explanation of the reasons.
- Applications for participating of the players, who registered at the forum not long ago, are considered individually.

5. The technical results put down individually.

The option ”no avtosave’ turned on. Be careful and compare the risk with the possibilities. Consider the lose in the battle with neutrals as defeat and don’t find the other explanations.
Respected Players, I have a favour to ask of you don’t ask for autosaves as well as don’t give them at all. Be strong to admit any annoying fail.

6. The tournament is official; the players of the team-winner will be awarded the cup under the avatar.

The winners of the previous tournament:

"One for all all for one" (20.08.12 - 11.03.13) – Troglodity v Tumane ( Gomunguls, Kilgor, Егор Коробейников), MVP - Gomunguls - History
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