12.09.2013 Maretti (blue, stronghold, hack) def Twaryna (red, tower, aine, fiur) 6lm10a 146
I had a big start area, but not much in it but gold and resources. Managed to build behemoths with castle week 1. Start of week 2 I got a little desperate. Couldnt find much gold to buy army and all roads ended in one way monolits. But the last road I had led to a town and I saw a couple of hives and a con plus boots and now things started to happen quickly. I built one guild and got tp there. I searched south of the town and found 3 topes. First was full and didnt give much but cost much army. Luckily I had made 200 skells I could bring. 2nd gave HH and SOJ at a time where I had no sword and no usefull hat and the 3rd gave the blue hat and red orb. Now I collected some hives that I could see through a one way portal, upgraded the wyverns, sent a necro hero towards a cpu player with stronghold and sent hack towards the opponents main town. Stats 27 36 with red orb and 1 to speed. Had 3 angels, 7 ABs and 52 monarcs. Opponent attacked with a scout and then gave up.
After some stupid losses I finally played an allmost perfect game, so I was happy with it. HACK RULES. Thanks for playing.