Меч и Магия: Герои 6 Видео раскрывающий фракцию Орков в Heroes 6
На игровом портале Gamespot было опубликовано видео раскрывающее подробности фракции Орков. В нем идет рассказ продюсера ErwanLe Breton и разработчика скриптов
KurtMc Clung о истории фракции Орков, об оркских героях из Heroes 6, чередующийся с показом фрагментов сражений с участием фракции орков и элементами геймплея на игровой карте. Также видео было опубликовано на YouTube.
Позднее на официальной twitter ленте Might and Magic была опубликована ссылка на официальное видео на YouTube размещенное Ubisoft, в отличае от видео от Gamespot, тут присутствуют субтитры на английском. Видео приведено ниже:
Текст субтитров приведен ниже:
Erwan Le Breton:
Welcome back to the world of Ashan, the setting of all our Might and Magic games.
Let us take you back in time, 400 years before Heroes V, at the time of the second Bloodmoon eclipse.
Once again, demons are swarming out of the bowels of Sheogh.
To repel the invasion, the various nations of Ashan will have to set aside their petty quarrels and unite their forces.
The Knights of the Holy Empire and the Necromancers of the Seven Cities will get help from the most unexpected of allies... The ORCS!
Kurt Mc Clung:
Way back during the first eclipse, the peoples of Ashan were in really bad shape.
Demons were pouring out of Sheogh and they were being overrun.
What they eventually did was they called upon the Wizards of the Seven Cities to come up with a solution.
And they got this kind of un-kosher idea, and started injecting demon blood into criminals.
These criminals ended up turning into what we now call... the Orcs...
And the Orcs were...
Demon Bashers!
And these Orc armies then pushed the demons back into Sheogh and there was a relative time of peace.
The wizards were extremely proud of what they had accomplished.
The Orcs had won the war.
And so they decided to keep the Orcs as slaves.
Now Orcs will be Orcs... They didnt really like the situation so they eventually rebelled and they fought, and they won their own freedom. And by the time you get up to Heroes VI...
There's still a lot of animosity in people who preferred them in chains.
Erwan Le Breton:
Sandor is the bastard child of Duke Slava of Griffin and his first love, the beautiful lady Elisabeth.
A political burden since birth, he soon became a troublemaker, and found an outlet for his frustration and anger alongside his father's master-of-arms... the Orc, Kraal.
Kurt Mc Clung:
I like Sandor's story. Imagine the Duchy of Griffin and the Duchy of Wolf, they've been feuding for decades.
Sandor's that son that just finally can't put up with it anymore.
He stands up to Duke Gerhart, the Duke of Wolf, and gets himself in trouble.
It leads to exile. Kraal takes Sandor into the Red Skull Islands.
This is where Kraal was born... it's Orc country.
Right? Think Dancing with Jaguars... Blood Rite rituals...
Sandor is confronted with everything it means to be an Orc.
And he becomes a War Chief. He's popular, he amasses a huge horde, a giant army and goes back into Holy Empire...
Whether he becomes the savior of the Empire of the Conqueror...
that's really up to the player to decide.
Erwan Le Breton:
The Orc strategy on the battlefield is pretty straightforward: Rush now, think later!
The Stronghold creatures are fast, highly mobile, brutal and tough!
Their melee damage output is simply the best in the game!
They have thick skin, brutal determination, high pain-threshold, and an innate resistance to magic.
And their Faction ability, the "Blood Rage" improves their already impressive offensive capacities.