Меч и магия IV: навыки

Меч и магия IV Просмотры: 32 Последнее редактирование
Armsmaster Навыки
Armsmaster

Combat skill the Knight starts with; improves fighting ability.

Cartographer Навыки
Cartographer

Enables automapping; only one character needs it.

Crusader Навыки
Crusader

Skill the Paladin starts with.

Danger Sense Навыки
Danger Sense

The bat animates when monsters can see your party.

Direction Sense Навыки
Direction Sense

Shows facing on the gem and a direction arrow on the automap.

Mountaineer Навыки
Mountaineer

Move over mountains; at least two members must have it.

Pathfinder Навыки
Pathfinder

Move through dense forest; at least two members must have it.

Spot Secret Doors Навыки
Spot Secret Doors

A gargoyle waves when the party approaches a thin wall.

Swimmer Навыки
Swimmer

Swim in water near land; all party members must have it.

Thievery Навыки
Thievery

Lets you pick locks on chests and doors; the only rated skill, improving with level.