Friendly creatures deal +10% and take –10% Melee Damage.
Friendly creatures deal +10% and take –10% Ranged and Long Reach Damage.
Friendly creatures gain overwatch when they choose to wait in battle. While overwatching, they will counterattack when an enemy moves into their Melee Range.
Friendly creatures prepare for a preemptive strike when they choose to skip their turn. If they are attacked, their counterattack will land before the enemy’s first blow.
The hero’s maximum mana increases by 2 per their Attack and Defense. This bonus is doubled if the hero knows “Recruitment.”