Armsmaster skill represents the warrior's tricks of the trade in using melee weapons.
Bodybuilding skill adds hit points directly to your characters' hit point totals.
Cudgel skill covers all kinds of blunt trauma weapons ranging from large clubs to flails.
Disarm trap skill is checked automatically when you open a trapped chest or other container.
Using the powers of the four elements: air, earth, fire, and water, the school of Elemental Magic teaches some of the strongest direct damage spells.
Identify item skill is automatically applied when you right-click on an unidentified inventory item. If your character's skill is high enough, the item is identified.
Repair item skill allows your characters to repair broken equipment. The skill is automatically applied when you right-click on a broken item in your inventory.
The learning skill directly increases the experience a character receives. Every point of skill is a percent of awarded experience that is given as a bonus (plus a starting bonus of 9%).
The Meditation skill adds spell points directly to your characters' spell point totals.
Merchant skill helps adjust prices in your favor, whether you are buying or selling.
The perception skill gives your characters a chance to notice hidden doors and traps, and to avoid damage from traps when they are triggered.
Spirit magic focuses on the soul, mind and spirit of all things, many defensive and healing spells are found in spirit.
Unarmed skill is your ability to use only your hands and feet in combat, no weapons. This skill only works with your hands empty.