- Школа магии
- Стихия
- Стоимость очков магии
- 30
Arms rise up from the earth to entangle the adversary. The higher level the spell the larger the area covered by it.
- Школа магии
- Свет
- Стоимость очков магии
- 5
Bless can be used to increase a character's chance to hit. Should negate an equal-level Curse spell.
- Школа магии
- Стихия
- Стоимость очков магии
- 20
The first lightning bolt discharges electricity from the caster's hand to a single target. If there are any monsters within a certain radius of the target, they will be hit by an equal amount of electricity.
- Школа магии
- Стихия
- Стоимость очков магии
- 30
Hugely destrucive column of fire that falls from the sky wreaking great amounts of damage upon the target. Column usually only large enough to strike one target, but at high level it will increase in dimension.
- Школа магии
- Тьма
- Стоимость очков магии
- 10
Curse can be used to decrease the target's chance to hit.
- Школа магии
- Тьма
- Стоимость очков магии
- 45
This spell surrounds its target with the power of raw darkness, rendering it unable to fire missile attacks or cast spells. Further, the target's movement is slowed, its armor class is reduced and it does reduced damage when striking in melee combat.
- Школа магии
- Тьма
Player uses his own Spell points to drain the target's Hit Points
- Школа магии
- Тьма
Inflicts the condition of Disease upon the target. It Causes continuous damage until cured by a potion or a spell.
- Школа магии
- Свет
- Стоимость очков магии
- 55
Once per day you may call upon the heavens to heal your characters of all damage, restore their spell points and remove all adverse conditions.
- Школа магии
- Стихия
- Стоимость очков магии
- 20
Creates an ablative field of protection around a character. Hits made on the character must completely wear down the field before the character will again take damage.
- Школа магии
- Стихия
- Стоимость очков магии
- 10
Launches a magical attack outwards from a targeted creature
- Школа магии
- Стихия
- Стоимость очков магии
- 2
Launches a magical bolt of one of the four elements at the target.
- Школа магии
- Дух
- Стоимость очков магии
- 5
Increases all your characters' resistance to damage inflicted by Elemental Magic.
- Школа магии
- Стихия
- Стоимость очков магии
- 5
When cast, this spell has a chance of imbuing a normal item with magical powers.
- Школа магии
- Дух
- Стоимость очков магии
- 15
Causes a single monster to go mad with battle lust, attacking the nearest living creature until the spell wears off, or the creature dies.
- Школа магии
- Тьма
- Стоимость очков магии
- 20
Similar to Wizard Eye spell, except the caster sends an avatar of himself out into the world to survey the area near him.
- Школа магии
- Стихия
- Стоимость очков магии
- 45
Centered from the party, this spell has an atom-bomb-concussive effect that could stun or kill everything in the immediate area. Eye of the Storm can only be cast once per day.
- Школа магии
- Тьма
- Стоимость очков магии
- 10
Targeted creature is overcome with fear of the caster and must flee (cannot fight). If a creature takes damage while under the influence of this spell, the spell will be broken. Fear will not work on undead creatures.
- Школа магии
- Стихия
- Стоимость очков магии
- 5
Eases great falls by reducing the weight of the party a great deal.
- Школа магии
- Стихия
- Стоимость очков магии
- 15
Accelerates Party's travel speed depending upon level of skill.
- Школа магии
- Свет
- Стоимость очков магии
- 15
Once cast, this spell decreases recovery time of the target, allowing them to cast spells and attack faster than before.
- Школа магии
- Дух
- Стоимость очков магии
- 5
Cures hit points on a single target when cast.
- Школа магии
- Стихия
- Стоимость очков магии
- 60
This ultimate teleportation spell requires some planning to use. You must set a beacon before you can use the spell to teleport. Beacons appear to last indefinitely.
- Школа магии
- Стихия
- Стоимость очков магии
- 7
Enables caster to drop a magically enchanted mine. The mine will explode after either a short period or when the next "being" gets too close. It will do little or no damage.
- Школа магии
- Стихия
- Стоимость очков магии
- 25
Summons flaming rocks from the sky which fall in a large radius surrounding your chosen target. Try not to be near the victim when you use this spell.
- Школа магии
- Дух
- Стоимость очков магии
- 15
Uses the forces of nature to provide additional armor to the target.
- Школа магии
- Тьма
- Стоимость очков магии
- 20
When a monster hits a character with Pain Reflection active, the monster takes damage as well.
- Школа магии
- Тьма
- Стоимость очков магии
- 25
Paralyze temporarily prevents a monster from moving or attacking for the duration of this spell. You are free to attack your helpless target to your heart's content; paralyzed monsters cannot retaliate.
- Школа магии
- Дух
- Стоимость очков магии
- 15
Calls forth a Blade expert in phantom form. When the spell dies out, the phantom takes your weapon as payment for his services. Can only be cast on one-handed blade weapons. Enchanted weapons can be used at higher levels.
- Школа магии
- Стихия
- Стоимость очков магии
- 5
Target is blasted with poison that does immediate and continual damage until the poison has run its course.
- Школа магии
- Стихия
- Стоимость очков магии
- 20
A poisonous cloud of noxious gases is formed in front of the caster and moves slowly away from your party.
- Школа магии
- Дух
- Стоимость очков магии
- 40
Caster "pushes" Spell points into target's damage rating. Number of spell points pushed affects amount of damage modified. Has never been known to work.
- Школа магии
- Свет
- Стоимость очков магии
- 15
Purifies the life forces of the target, removing conditions such as poison, disease, insane, fear, paralyze, etc.
- Школа магии
- Свет
- Стоимость очков магии
- 25
Enables the target to naturally heal at a faster rate than normal.
- Школа магии
- Свет
- Стоимость очков магии
- 15
Provides target with extra resistance to Dark magic.
- Школа магии
- Свет
- Стоимость очков магии
- 20
Resurrects a character whose body has been destroyed. Recovery rate is very slow.
- Школа магии
- Дух
- Стоимость очков магии
- 20
Shared Life combines the life force of your characters and redistributes it amongst them as evenly as possible. The points are distributed to the characters, with no individual character being allowed to have more points than his maximum total hit points
- Школа магии
- Тьма
- Стоимость очков магии
- 55
This horrible spell sucks the life from all hostile creatures. Souldrinker then transfers that life to your party in much the same fashion as Shared Life.
- Школа магии
- Стихия
- Стоимость очков магии
- 5
Sparks fires small balls of lightning into the world that bounce around until they hit something or dissipate. It is hard to tell where they will go, so this spell is best used in a room crowded with small monsters.
- Школа магии
- Свет
- Стоимость очков магии
- 15
This dispels magic cast upon living creatures in an area (depending on the casters mastery). Unfortunately it doesn't remove magical traps from unguarded chests or doors.
- Школа магии
- Стихия
- Стоимость очков магии
- 5
Gives the party an aura of light to aid them in dark areas
- Школа магии
- Стихия
- Стоимость очков магии
- 10
Linking to the magical properties of ancient Altars that have been left in each major city, a spell caster can call to the altar to bring them closer. An inexperienced mage can only call to the nearest Altar, more experienced ones can call to the Altar of their choosing. There is one requirement: The altars have been neglected and must be cleaned or repaired in order to work.
- Школа магии
- Тьма
- Стоимость очков магии
- 20
Caster transfers any positive or negative conditions into target. Can only be cast against an enemy, but has never been known to work. Caster must be in melee-range.
- Школа магии
- Дух
- Стоимость очков магии
- 5
Calls upon the power of heaven to undo the evil magic that extends the lives of the undead. Begins by causing undead to flee, but at high levels it can cause them great damage. This spell only works on the undead.
- Школа магии
- Свет
- Стоимость очков магии
- 5
Brings up the scrying sphere which allows the party to see monsters or treasure in a large area around them. What they see depends upon the mastery level of the spell.
- Школа магии
- Тьма
- Стоимость очков магии
- 10
Inflicts damage upon a single target within melee range.
- Школа магии
- Стихия
- Стоимость очков магии
- 35
Swarm of bugs attacks target, confusing the enemy so they recover from their actions slowly and at Grandmaster they cannot attack efficiently for as long as the bugs are swarming.