Smilodonka — Сообщения
Smilodonka
| Тема / Сообщение | Дата |
|---|---|
|
MMH5.5 - Герои Меча и Магии 5.5
dredknight I am out of ideas then :(. Nobody complained that it does not work so far. Last I checked on people streams was working properly. This is the assembly patch that was made for the change. Damn, it was one of my favorite skills when playing…
|
|
|
MMH5.5 - Герои Меча и Магии 5.5
dredknight @Smilodonka about the 150 bears. I think you can restore only 2 mana, because your hero has 2 mana to gain until he reaches the cap. Regarding the " You can now rebuild towns! " I believe it is translation issue. In the English translation…
|
|
|
MMH5.5 - Герои Меча и Магии 5.5
dredknight Usually the game prevents the player from converting if the amount of faction native castles has reached the maximum capacity. Maximum converting capacity is defined in MMH55-settings.pak Just to be sure that reanimation patcher is working…
|
|
|
MMH5.5 - Герои Меча и Магии 5.5
dredknight @Smilodonka you are correct that should be about 33-34 mana restored. Which EXE do you play with? May be something got messed. MMH55_64.exe. I play hotseat on a map created with Utility.exe and patched with Reanimation Patcher. Another…
|
|
|
MMH5.5 - Герои Меча и Магии 5.5
dredknight Consume corpse was nerfed in RC13 because it was very strong. The new formula is Mana retored = sqrt(stackHP)/2 . I did check the formula before asking. Is it not supposed to be = sqrt(single unit HP * stack size)/2 ? So for 150 bears, =…
|
|
|
MMH5.5 - Герои Меча и Магии 5.5
Всем привет. Вопрос: почему поглощение трупа восстанавливает только 2 маны, хотя трупом выступают 150 северных наездников? Герой - Раилаг, подвальный чернокнижник. Раньше было гораздо больше, а сейчас что-то неладное. Колв-во маны, судя по всему,…
|