dredknight — Сообщения
dredknight
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Множество исправлений в одном моде для Повелители Орды.
May be it should be added in the pinned thread here ?
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MMH5.5 - Герои Меча и Магии 5.5
This passive behaviour is an issue of the AI used by MMH55_64.exe. Unfortunately more heroes will not fix it. However there may be some change in that area in the next release so stay tuned!
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MMH5.5 - Герои Меча и Магии 5.5
Hello _BlackKnight_ In Defaultstats.xdb there is a section about AI. There it is declared global limits for AI hiring. For example: <HireHeroesBase>1</HireHeroesBase> <HireHeroesPerTown>1</HireHeroesPerTown>…
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[МОД] LEGACY CLASSIC 1.0 Улучшение качества стандартного интерфейса для HoMM V 3.1 90%
Отличная инициатива!
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NCF — специальное издание.
Excellent models indeed!
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AllCampaignsRemastered - Обновленный мод на все Кампании
Yes it is possible and it was discussed as a change on our discord but was eventually discarded because there is already another long scene at the start of C1M1 mission. But if you want to do it the command is consoleCmd("video_intro");
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AllCampaignsRemastered - Обновленный мод на все Кампании
Changes feedback 1. HoF - Wulfstan - Lazlo: This sound was removed incorrectly in my opinion. It adds the sound of raven screech as Ravens start circling around Lazlo. --line 73 DialogScenes\A1C2\M5\S1\DialogScene.xdb <Item> <Delay>4</Delay> <sound…
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Неофициальный патч для «Героев Меча и Магии V».
Thanks for reporting! Indeed not all of them are bugs. When a few fixes gather I will do a release but I cannot give promise nor on when or which ones.
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AllCampaignsRemastered - Обновленный мод на все Кампании
It may has to do with LOD models. Between Vanilla na ToE a lot has changed. Currently the Narxes model points to the Archmage LOD. Try pointing it to the standard Archamge model and see if it plays the animatino correctly. LOD models are given…
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AllCampaignsRemastered - Обновленный мод на все Кампании
T-posing means the chosen animation does not exist (or file corrupted?). May be it can mean the animation ends too early? Try replacing on row 47 for file \DialogScenes\C6\M3\D1\DialogScene.xdb <AnimName>idle01</AnimName> with…
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AllCampaignsRemastered - Обновленный мод на все Кампании
at the end of data.pak/scripts/advmap-startup.lua add this Автор function movie(scene) watch = "/DialogScenes/"..scene.."/DialogScene.xdb#xpointer(/DialogScene)"; StartDialogScene(watch); end then open any map, call in console @movie("C6/M2/R1"); or…
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AllCampaignsRemastered - Обновленный мод на все Кампании
UserMODs\MMH55-Cam-Maps\Dialogs\Cameras\C3M1R1RpF1.xdb - Markal head is barely entering camera view. I suggest these settings for anchor C3M1R1RpF1.xdb <?xml version="1.0" encoding="UTF-8"?> <DSceneCamera> <Pos> <Rod>9.25922</Rod>…
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AllCampaignsRemastered - Обновленный мод на все Кампании
I agree. It is a problematic change because it affects a global game file used for many things and not just campaigns.
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AllCampaignsRemastered - Обновленный мод на все Кампании
Vanilla tutorial feature was removed from the game in ToE. So the Tutorial commands do not work. I have a version that is working but is based on the 5.5 file so is of little use. Compare data/uiconsts.(UIGameConstsH5).xdb of Vanilla and ToE and you…
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AllCampaignsRemastered - Обновленный мод на все Кампании
Great initiative! I have been working on campaigns for some time you can see the work here and the change list here . I am still working on Vanilla though. Добавлено через 2 часа 13 минут Can I use some of the Dialog Scenes fixes ? It is something I…
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MMH5.5 - Герои Меча и Магии 5.5
That is all good +1 damage bonus works for the other upgrade. Check on that unit.
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MMH5.5 - Герои Меча и Магии 5.5
Woleson Unfortunately, it didn't help Here's how it looks I think your game is not properly updated. It should be version 3.1 before you install the mod.
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MMH5.5 - Герои Меча и Магии 5.5
ArtFlash, Look around the forum for some basic moding guides. Woleson, Install this three addons: - https://www.moddb.com/mods/might-magic-heroes-55/addons/mmh55-cyrillic-fonts-and-translation-for-31 -…
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MMH5.5 - Герои Меча и Магии 5.5
MMH55 supports NCF natively, check the guide on how to add your own unit. However to exchange existing unit that will require to overwrite the unit GameMechanics/creature/*/*.xdb unit config and MapObject file. Both approaches require modding…
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MMH5.5 - Герои Меча и Магии 5.5
ArtFlash Доброго времени суток,такой вопрос,установил последнюю версию rc19k вчера,есть ли возможность убрать смешанные стеки армий на всех картах?,хотелось бы чтобы как в классических героях были обычные стеки существ.установил последнюю версию…
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